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(Created page with "{{Scouts | BaseHP = 13 | HP% = 90 | BaseSP = 7 | SP% = 60 | BaseATK = 10 | ATK% = 80 | BaseDEF = 5 | DEF% = 70 | BaseINT = 8 | INT% = 80 | BaseS...")
 
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| staff = D
 
| staff = D
   
| unlock-req = Any character with Gun Weapon <br /> Level 3
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| unlock-req = Any character with Gun Mastery <br /> Level 3
 
| tier = 1
 
| tier = 1
 
| Unlock rights = : '''Scouts'''
 
| Unlock rights = : '''Scouts'''

Latest revision as of 19:32, June 12, 2015

Scout
(Scouts)
Scout
Base Stats/Aptitude%
HP
SP
ATK
DEF
13
90%
7
60%
10
80%
5
70%
INT
SPD
HIT
RES
8
80%
12
100%
15
110%
7
80%
MV
CTR
JM
THR
6
1
25
5
Weapon Mastery
Fist
Sword
Spear
D
D
C
Bow
Gun
Axe
Staff
D
A
C
D
Unlocked By:
Any character with Gun Mastery
Level 3
Tier 1 2 3 4 5 6


Gun-toting variation of the Archer


Scouts are great with guns, and have a high HIT Aptitude. Their HP (Hit Points‎) and DEF (Defense‎) are fair, which will keep them alive long enough. Scouts move/jump range is also quite high, making them versatile.


Unlock rights:

Scouts
☆ Can unlock a Surveyor when Scout reaches level 6
☆ Can unlock a Ranger when Scout reaches level 14
☆ Can unlock a Strider when Scout reaches level 30
☆ Can unlock a Geo Master when Scout reaches level 60
☆ Can unlock a Lord when Scout reaches level 120
Other Classes
☆ Can unlock a Majin when Scout, a Male Warrior, a Male Martial Artist, Rogue, Ninja are all at level 200 at the same time


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